Braving the world can be a lonely pursuit, but not all those who wander are lost.
Couldn't get this particular thumbnail out of my head of a skyline and decided to make it a tangible 3D piece that had me practicing larger-scale lighting. All environment assets were modeled, textured, implemented in scene, and lit by hand save for the foliage and debris provided by Quixel Megascans. HDRI images borrowed from HDRI Haven.
Thank you to Jordan Nelson, Ben Rosato, Liz Kruger, and everyone else who gave me critiques throughout the production process, you all were a huge encouragement in being able to bring this project to life!